For some (self-assigned) homework I need to write some code to solve problems in game theory. At the moment it's pretty simple - eliminating dominated strategies from the normal form.
I'm wondering if constraint programming would help with this? I never got that far in the Oz book, I'm afraid. Should I be looking at something like Oz (or Mercury?)? Has anyone worked with game theory related code and have any experience about the most suitable way to approach these things? Obviously I can use almost anything, but I'm wondering whether it makes sense now to put the effort into understanding constraint programming....
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