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archivesThe Cat Language Kind SystemMy latest attempt to describe the Cat kind system with some kind of rigour is at http://www.cat-language.com/paper.html. Here is an excerpt from the kind system description: kind ::== | type the kind of all types | stack the kind of all stacks type ::== | a type variable | var variant | int integer | bool bool | string string | list list | ∀ ρ . (stack, ρ) -> (stack, ρ) function stack ::== | A stack variable | nil empty stack | type, stack stack with a single type on top | stack, stack stack with a stack on top | stack \ stack stack difference operation I'd be exceedingly greatful for any comments on the paper. PVS goes open sourceLanguages with first order types and partial evaluationI'm seeking languages which implement following features: 1) Types are first class citizens and can be treated as ordinary values The idea I try to follow can be best described using a little example. Say you have typed variables x:even, y:odd which are not yet bound by values. One can state explicit type rules for an operation add like this: add(x:even, y:even) -> even add(x:odd, y:even) -> odd ... and write down any kind of permutation of argument types. But instead one might compute the types using a function: type(x) = case mod(x,2) of 1 -> odd 0 -> even else `type(x) -- returns unevaluated expression type(x) with mod(x+y,k:int) = mod(mod(x,k)+mod(y,k),k) -- use pattern matching for decomposition mod(x*y,k:int) = mod(mod(x,k)*mod(y,k),k) mod(x:even,2) = 0 mod(x:odd,2) = 1 Now one can compute z = x*x+y*y+3 and deal with z as a variable of known type and perform type guarded simplifications. Maybe someone has a pointer where to find reading material ( or even language implementations ) that deal with related ideas? "Folding"/FP traversal over treesI've been working on defining a "fold" operation for trees. There was some helpful discussion in the past "Folding over trees", but I haven't been able to find anything beyond the XML-type examples suggested there. My problem: I want to have more control of the traversal. That is, when a certain node is reached I want the possibility of skipping further descent, or reentering an already-traversed node. So yeah, this isn't actually a "fold". Maybe its a "visitor with control"? Olin Shiver's paper "The Anatomy of a Loop" (previously on LtU) discusses a general framework for separating these kinds of concerns.. But I'm looking for something a bit simpler.. (and am doing this in C++ besides) So... any suggestions on general FP approaches to this kind of problem? [hopefully this isn't OT!] (seed 'fup node) => (next-seed, reenter-children?) (seed 'fdown node) => (next-seed, skip-children?) (seed 'fhere leaf) => (next-seed, skip-the-rest-of-the-children?) [Redux] A Syntactic Approach to Type Soundness (1992)A Syntactic Approach to Type Soundness (1992) Andrew K. Wright, Matthias Felleisen.
This paper does a good job of explaining the foundations of type soundness. It has been previously discussed on the forums. I'm posting it here since I'm just discovering it for the first time, and I think it would be useful for other neophytes. I am using the "[Redux]" tag to denote front page posts which revisit older papers, tutorials, or overview paper directed at less experienced members of LtU. Feel free to send me any suggestions for the series at cdiggins @ gmail.com. Typing a function which includes its axioms?I'm trying to figure out how to type a function and include a set of axioms at the same time. Here's a concrete example.. Let's say I decide to build a system which uses Natural numbers: Nat = Z | Succ( Nat ) Now I want to be able to add two Nats together in one of the system's modules so I define a function called Add for this purpose. Its type (pseudo-haskell): Add :: a -> a -> a And a version which implements addition of Naturals (using rewrite rule notation): Add( x Z ) = x Add( x Succ( y ) ) = Succ( Add( x y ) ) Note that Add does not restrict the type of its arguments to Nat, since I may want to introduce a version which adds Int, or Real down the road. However, when I use Add in the system, I expect it to follow some basic axioms: Add( a b ) = Add( b a ) Add( Add(a b) c ) = Add( a Add(b c) ) There exists some Z such that: Add( a Z ) = a etc.. Basically, I want to include these axioms as part of the TYPE of Add.. If someone writes a version of Add which does not also fulfill the axioms, there should be a type error. I understand that this means a lot of tricky design to avoid bumping into the Halting Problem during type-checking, but I'm just trying to work out the framework first and maybe there's a side-step I can take later on..
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