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Announcing Shapes, a functional drawing languageMerry Christmas!
Or,
This post is an announcement of the functional drawing language Shapes. (Both block quotes above are complete Shapes programs, although the first is admittedly not the easiest program to read, and the second is slightly obscured by ASCII fallbacks.) There are several reasons for the announcement:
While Shapes is a domain specific language, there exist other drawing languages for the same type of applications, so the raison d'être lies in how the end result is obtained — that is, what programming in the language is like. The primary audience for Shapes is the community of people with a taste for functional languages. Then, given that a DSL is being developed, there is an opportunity to dwell upon the general purpose aspects of the language. This is an important motivation behind the development. So, if you didn't follow the link at the top of the post, you might be wondering what Shapes is really like. Here is a short list of key properties:
Error messages are often helpful, there is a fair amount of documentation at the project web site, there is a friendly shapes-mode for Emacs, and I will personally be more than happy to help out in all ways. Please have a look at the online documentation and consider trying it out hands on! Shapes is developed under the GPL, and implemented in C++. By Henrik Tidefelt at 2008-12-23 02:04 | LtU Forum | previous forum topic | next forum topic | other blogs | 5541 reads
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