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most water-tight real-world language implementation?As a long-time developer, I've created more bugs than is even remotely funny, so I'm not trying to make this a complaint or a witch hunt. Rather, I would really like to know how realistic it is to avoid bugs in the 'fundamentals' (relative term) of a programming language, and still have a language that is use/able in the real world? Testing & Modeling are the answer, I assume, but who has really applied them rigorously in the development of a programming language? It scares me that the tools we're supposed to build on might not be hallowed ground from a quality standpoint. (Yes, I know there are good reasons to trade off quality vs. speed.) I feel like there's something about "obviously no bugs" vs. "no obvious bugs" here, mixed in with issues of how the programming language will affect the program language; the simpler the programming language, the more we're just shifting the bugs out to all of the programs? By raould at 2009-12-30 22:33 | LtU Forum | previous forum topic | next forum topic | other blogs | 5463 reads
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