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Logic programming based GUI frameworkI'm struggling with an idea of Logic Programming applied to GUI framework design. How does one program GUI with logic programming toolkit? First, there are two aspects of GUI design -- structure, and dynamics. The structure seems simple: its a hierarchy of widgets. Therefore all we need is the binary relation "Widget A is parent of B". Now, it seems that I need to name each and every widget being instantiated -- an awkward proposition which is unnecessary in traditional OOP approach. So, what is widget identity and why do we need one? Now the dynamics is more tricky. Each widget has a way to react onto events, is this kind of automaton? This is very different to what logic programming person is accustomed to: given a world one queries it. I would appreciate any references to existing research. In the absence of thereof, please share your thoughts. By Tegiri Nenashi at 2010-07-01 21:51 | LtU Forum | previous forum topic | next forum topic | other blogs | 20113 reads
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