User loginNavigation |
Massive Numbers of Actors vs. Massive Numbers of Objects vs. ????I'm trying to get a handle on core technology for an application that's going to involve massive numbers of entities - where the entities want to have characteristics that draw from both the object and actor models. Think of something like massive numbers of stored email messages, where each message is addressable, can respond to events, and in some cases can initiate events - for example, on receiving an email message, a reader can fill in a form, and have that update every copy of the message spread across dozens (or hundreds, or thousands) of mailboxes/folders distributed across the Internet. Or where an email message, stored in some folder, can wake up and send a reminder. One sort of wants to blend characteristics of: The topic has come up before, in discussions of active objects, reactive objects, concurrent objects, etc. - I'm wondering what the current state of the art and practice look like. I'm thinking that Erlang might be nice operating environment for such a beast, but wonder at what point one hits limits in the numbers of actors floating around. I'm also wondering what other environments might blend these characteristics. By mfidelman at 2012-02-28 17:00 | LtU Forum | previous forum topic | next forum topic | other blogs | 8400 reads
|
Browse archives
Active forum topics |
Recent comments
22 weeks 6 days ago
22 weeks 6 days ago
22 weeks 6 days ago
45 weeks 19 hours ago
49 weeks 2 days ago
50 weeks 6 days ago
50 weeks 6 days ago
1 year 1 week ago
1 year 6 weeks ago
1 year 6 weeks ago