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PL for interactive simulation
Seasonal greetings to everybody, I am back from my vacation, and have a new urge to program and probably learn some new language in the process :-)
I am looking for a PL for programming an interactive simulation - not really a game, but a simple world with moving agents which can be influenced by the user (ask your children about hatching norns to get an idea :-) ). The PL should probably actively support concurrency, pickling/unpickling, have good libraries for graphics/mouse/sound, and be reasonably fashionable. I am currently hesitating between Erlang and Alice, any ideas? Thanks! By Andris Birkmanis at 2004-12-30 10:29 | LtU Forum | previous forum topic | next forum topic | other blogs | 9849 reads
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