Prototypal inheritance misunderstood
Hey LtU, first post here :)
The few that try to explain how prototypal anything works, get it blatantly wrong, confusing lots of different terms. One guy even called it synonimous to "the properties pattern", which was just ridiculous. Anyway...
Most often, here's what happens with prototypal inheritance:
- Creation (constructors, factory methods, etc)
Feel free to provide more examples on how different languages use/combine these three and if these really cover the load. Thoughts on the "first-class classes" idea?
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