Specialized File/Disk Systems for Actor Environments

Hi Folks,

It occurs to me that every once in a while someone takes a radically different approach to file system design - to better match disk (or now SSD) i/o to the nature of the processing going on. Database File Systems come to mind. Maybe Hadoop FS?

It strikes me that large clouds of actors - as in Erlang - might better be supported/represented by something other than a standard file system. (This is in the context of starting to design a system that might run on Erlang on bare iron, which leads to the question of whether there are some storage optimizations to consider.)

Any thoughts, references, etc?


Miles Fidelman

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Well folks, not for lack of any responses here, but I found a couple of rather interesting approaches - notably Orleans (https://dotnet.github.io/orleans/Documentation/index.html) - pitched as an "Actor Oriented Database" and an Erlang implementation (https://github.com/erleans/erleans)

Not exactly a file system, but a particularly nice approach to using file systems to manage large clouds of actors.

Streaming fsync

One feature I've always wanted in a filesystem is a streaming version of fsync() - one that would notify me when a given prefix of an append-only file had been synced to disk while I was still appending records to it. I believe most fsync() implementations block use of the file descriptor until the entire file sync is complete.