User loginNavigation |
Choosing a Language for Interactive FictionLink: Can't recall that we've ever discussed programming languages that are dedicated to authoring text adventures (much less MUDs). These languages are geared towards constructing worlds that have a built-in english language like parser. Kind of Lisp meets Prolog aspects, where the emphasis is on a declarative type of programming. |
Browse archives
Active forum topics
|
Recent comments
11 weeks 9 hours ago
15 weeks 2 days ago
16 weeks 6 days ago
16 weeks 6 days ago
19 weeks 4 days ago
24 weeks 1 day ago
24 weeks 1 day ago
24 weeks 4 days ago
24 weeks 4 days ago
27 weeks 3 days ago