Home
Feedback
FAQ
Getting Started
Discussions
Site operation discussions
Recent Posts
(new topic)
Departments
Courses
Research Papers
Design Docs
Quotations
Genealogical Diagrams
Archives
Jacob Matthews, of PLT fame, is writing a blog currently covering PLDI. It's an interesting and amusing read; check it out!
I think that Jacob sometimes doesn't get what the authors at PLDI meant. For example, the code placement for branch prediction seems to me like a very good idea. Modern branch predictors are usually very good, so nibbling off a few percent of misses is a very good thing imo, especially when the technique incurs no runtime overhead.
Though on the subject of that particular paper: the problem with optimizing for that sort of thing is that the gory details of the branch prediction hardware are undocumented and tend to change from minor chip revision to minor chip revision, so your buckets and buckets of effort on getting a 3% performance increase on a Pentium 4 3GHz may well not buy you anything on a Pentium 4 2.5GHz, much less an AMD chip (this is the same reason why it's difficult to tune an allocator to a particular caching strategy, for instance). If the hardware actually exposed what it was doing to the compilers, then these techniques would definitely be more tractable, but since they don't it seems like an awful lot of effort for a small gain.
Don't get me wrong, it was a huge amount of effort and that he was able to get it working at all was pretty awesome. But to me the most valuable lesson from the work wasn't that you ought to run out and implement exactly this strategy in all your compilers, but pointing out that the abstraction layers we create between the various components of the system do have costs, and that if they weren't quite so abstract then we could get more performance out of them at the cost of losing some of the benefits of abstraction. That's a tradeoff that shows up all the time, and that in particular showed up at PLDI this year, and there's no reason to believe that we've got every abstraction layer perfectly tuned so it's definitely worth looking into.
Anyway, I should point out that most of the PLDI papers are already available online, so if you want to read the papers yourself and form your own opinion of them it's easy to do. That paper in particular is by Daniel Jimenez and is on his website in PDF and Postscript.
Recent comments
22 weeks 1 hour ago
22 weeks 5 hours ago
22 weeks 5 hours ago
44 weeks 1 day ago
48 weeks 3 days ago
50 weeks 13 hours ago
50 weeks 13 hours ago
1 year 4 days ago
1 year 5 weeks ago
1 year 5 weeks ago