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A software engineering problem: how would functional programming solve it?Here is a simple software engineering problem that I have encountered the last few days. It's not something dramatic, but one that has made me stop development in search of elegant solutions. I am posting this here because I would like to see how functional programming languages would solve this problem. Here is the problem: I am writing a GUI toolkit that reuses the Win32 API wrapped up in a set of C++ classes (the reason is that there is no GUI library that completely hides Win32 will reusing it - existing libraries either follow Win32 logic (ala WxWidgets) or provide their own implementation (ala Qt/Swing)). As you may know, Win32 is not object-oriented, nor does it have a well thought out/consistent interface. For example, although the menu bar is a screen object, it is not a window: all there is is a bunch of functions for creating a menu, redrawing it, adding menu items etc. But I want to have menus and other non-window Win32 items as widgets in the toolkit, for consistency reasons. The problem lies in the organization of classes. I have 4 types of widgets:
The object-oriented design solutions would be:
So what I am asking is how functional programming languages solve an issue like the above, which is an issue of code organization/clarity/reuse/taxonomy. I can't seem to find a good object-oriented solution to the problem, nor any of my colleagues/friends can. So I am asking if other programming paradigms have a better solution for this problem. By Achilleas Margaritis at 2005-07-27 09:44 | LtU Forum | previous forum topic | next forum topic | other blogs | 19271 reads
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