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Coupling of concepts - good or bad
I have a specific problem with OO design and programming, though it is just an instance of a more generic issue.
On one (methodological) hand, objects are thought to represent "real-world entities". On the other (scientific?) hand, objects are mostly "gobs of recursion" (at least, in single-dispatch OOPLs). Assuming you agree with the previous statements, when you read some code, how do you tell, whether specific object/class was created because the programmer needed "gobs of recursion" (dispatch via "this") or because he wanted to model a "real-world entity"? Should it be documented? Is it important at all? What is your experience? (mine is pretty limited as for some reason I always end up developing very abstract systems without any "real-world" meaning :-) ) I feel I should not post this to "objective scientific" thread. By Andris Birkmanis at 2005-08-08 07:07 | LtU Forum | previous forum topic | next forum topic | other blogs | 8432 reads
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