The Size-Change Termination Principle for Constructor Based Languages

The Size-Change Termination Principle for Constructor Based Languages, by Pierre Hyvernat:

This paper describes an automatic termination checker for a generic first-order call-by-value language in ML style. We use the fact that value are built from variants and tuples to keep some information about how arguments of recursive call evolve during evaluation. The result is a criterion for termination extending the size-change termination principle of Lee, Jones and Ben-Amram that can detect size changes inside subvalues of arguments. Moreover the corresponding algorithm is easy to implement, making it a good candidate for experimentation.

Looks like a relatively straightforward and complete description of a termination checker based on a notion of 'sized types' limited to first-order programs. LtU has covered this topic before, although this new paper doesn't seem to reference that particular Abel work.

Types for Flexible Objects

Types for Flexible Objects, by Pottayil Harisanker Menon, Zachary Palmer, Alexander Rozenshteyn, Scott Smith:

Scripting languages are popular in part due to their extremely flexible objects. These languages support numerous object features, including dynamic extension, mixins, traits, and first-class messages. While some work has succeeded in typing these features individually, the solutions have limitations in some cases and no project has combined the results.

In this paper we define TinyBang, a small typed language containing only functions, labeled data, a data combinator, and pattern matching. We show how it can directly express all of the aforementioned flexible object features and still have sound typing. We use a subtype constraint type inference system with several novel extensions to ensure full type inference; our algorithm refines parametric polymorphism for both flexibility and efficiency. We also use TinyBang to solve an open problem in OO literature: objects can be extended after being messaged without loss of width or depth subtyping and without dedicated metatheory. A core subset of TinyBang is proven sound and a preliminary implementation has been constructed.

An interesting paper I stumbled across quite by accident, it purports quite an ambitious set of features: generalizing previous work on first-class cases while supporting subtyping, mutation, and polymorphism all with full type inference, in an effort to match the flexibility of dynamically typed languages.

It does so by introducing a host of new concepts that are almost-but-not-quite generalizations of existing concepts, like "onions" which are kind of a type-indexed extensible record, and "scapes" which are sort of a generalization of pattern matching cases.

Instead of approaching objects via a record calculus, they approach it using its dual as variant matching. Matching functions then have degenerate dependent types, which I first saw in the paper Type Inference for First-Class Messages with Match-Functions. Interesting aside, Scott Smith was a coauthor on this last paper too, but it isn't referenced in the "flexible objects" paper, despite the fact that "scapes" are "match-functions".

Overall, quite a dense and ambitous paper, but the resulting TinyBang language looks very promising and quite expressive. Future work includes making the system more modular, as it currently requires whole program compilation, and adding first-class labels, which in past work has led to interesting results as well. Most work exploiting row polymorphism is particularly interesting because it supports efficient compilation to index-passing code for both records and variants. It's not clear if onions and scapes are also amenable to this sort of translation.

Edit: a previous paper was published in 2012, A Practical, Typed Variant Object Model -- Or, How to Stand On Your Head and Enjoy the View. BigBang is their language that provides syntactic sugar on top of TinyBang.

Edit 2: commas fixed, thanks!

Dependently-Typed Metaprogramming (in Agda)

Conor McBride gave an 8-lecture summer course on Dependently typed metaprogramming (in Agda) at the Cambridge University Computer Laboratory:

Dependently typed functional programming languages such as Agda are capable of expressing very precise types for data. When those data themselves encode types, we gain a powerful mechanism for abstracting generic operations over carefully circumscribed universes. This course will begin with a rapid depedently-typed programming primer in Agda, then explore techniques for and consequences of universe constructions. Of central importance are the “pattern functors” which determine the node structure of inductive and coinductive datatypes. We shall consider syntactic presentations of these functors (allowing operations as useful as symbolic differentiation), and relate them to the more uniform abstract notion of “container”. We shall expose the double-life containers lead as “interaction structures” describing systems of effects. Later, we step up to functors over universes, acquiring the power of inductive-recursive definitions, and we use that power to build universes of dependent types.

The lecture notes, code, and video captures are available online.

As with his previous course, the notes contain many(!) mind expanding exploratory exercises, some of which quite challenging.

Extensible Effects -- An Alternative to Monad Transformers

Extensible Effects -- An Alternative to Monad Transformers, by Oleg Kiselyov, Amr Sabry and Cameron Swords:

We design and implement a library that solves the long-standing problem of combining effects without imposing restrictions on their interactions (such as static ordering). Effects arise from interactions between a client and an effect handler (interpreter); interactions may vary throughout the program and dynamically adapt to execution conditions. Existing code that relies on monad transformers may be used with our library with minor changes, gaining efficiency over long monad stacks. In addition, our library has greater expressiveness, allowing for practical idioms that are inefficient, cumbersome, or outright impossible with monad transformers.

Our alternative to a monad transformer stack is a single monad, for the coroutine-like communication of a client with its handler. Its type reflects possible requests, i.e., possible effects of a computation. To support arbitrary effects and their combinations, requests are values of an extensible union type, which allows adding and, notably, subtracting summands. Extending and, upon handling, shrinking of the union of possible requests is reflected in its type, yielding a type-and-effect system for Haskell. The library is lightweight, generalizing the extensible exception handling to other effects and accurately tracking them in types.

A follow-up to Oleg's delimited continuation adaptation of Cartwright and Felleisen's work on Extensible Denotational Language Specifications, which is a promising alternative means of composing effects to the standard monad transformers.

This work embeds a user-extensible effect EDSL in Haskell by encoding all effects into a single effect monad using a novel open union type and the continuation monad. The encoding is very similar to recent work on Algebraic Effects and Handlers, and closely resembles a typed client-server interaction ala coroutines. This seems like a nice convergence of the topics covered in the algebraic effects thread and other recent work on effects, and it's more efficient than monad transformers to boot.

Heap space analysis for garbage collected languages

Heap space analysis for garbage collected languages, by Elvira Albert, Samir Genaim, Miguel Gómez-Zamalloa:

Accurately predicting the dynamic memory consumption (or heap space) of programs can be critical during software development. It is well-known that garbage collection (GC) complicates such problem. The peak heap consumption of a program is the maximum size of the data on the heap during its execution, i.e., the minimum amount of heap space needed to safely run the program. Existing heap space analyses either do not take deallocation into account or adopt specific models of garbage collectors which do not necessarily correspond to the actual memory usage. This paper presents a novel static analysis for garbage collected imperative languages that infers accurate upper bounds on the peak heap usage, including exponential, logarithmic and polynomial bounds. A unique characteristic of the analysis is that it is parametric on the notion of object lifetime, i.e., on when objects become collectible.

Similar work has been covered here in the past.

Dependent Types for JavaScript

Dependent Types for JavaScript, by Ravi Chugh, David Herman, Ranjit Jhala:

We present Dependent JavaScript (DJS), a statically-typed dialect of the imperative, object-oriented, dynamic language. DJS supports the particularly challenging features such as run-time type-tests, higher-order functions, extensible objects, prototype inheritance, and arrays through a combination of nested refinement types, strong updates to the heap, and heap unrolling to precisely track prototype hierarchies. With our implementation of DJS, we demonstrate that the type system is expressive enough to reason about a variety of tricky idioms found in small examples drawn from several sources, including the popular book JavaScript: The Good Parts and the SunSpider benchmark suite.

Some good progress on inferring types for a very dynamic language. Explicit type declarations are placed in comments that start with "/*:".

/*: x∶Top → {ν ∣ite Num(x) Num(ν) Bool(ν)} */
function negate(x) {
    if (typeof x == "number") { return 0 - x; }
    else { return !x; }

Milner Symposium 2012

The Milner Symposium 2012 was held in Edinburgh this April in memory of the late Robin Milner.

The Milner Symposium is a celebration of the life and work of one of the world's greatest computer scientists, Robin Milner. The symposium will feature leading researchers whose work is inspired by Robin Milner.

The programme consisted of academic talks by colleagues and past students. The talks and slides are available online.

I particularly liked the interleaving of the personal and human narrative underlying the scientific journey. A particularly good example is Joachim Parrow's talk on the origins of the pi calculus. Of particular interest to LtU members is the panel on the future of functional programming languages, consisting of Phil Wadler, Xavier Leroy, David MacQueen, Martin Odersky, Simon Peyton-Jones, and Don Syme.

Validating LR(1) parsers

Validating LR(1) parsers

An LR(1) parser is a finite-state automaton, equipped with a stack, which uses a combination of its current state and one lookahead symbol in order to determine which action to perform next. We present a validator which, when applied to a context-free grammar G and an automaton A, checks that A and G agree. Validating the parser provides the correctness guarantees required by verified compilers and other high-assurance software that involves parsing. The validation process is independent of which technique was used to construct A. The validator is implemented and proved correct using the Coq proof assistant. As an application, we build a formally-verified parser for the C99 language.

I've always been somewhat frustrated, while studying verified compiler technology, that the scope of the effort has generally been limited to ensuring that the AST and the generated code mean the same thing, as important as that obviously is. Not enough attention has been paid, IMHO, to other compiler phases. Parsing: The Solved Problem That Isn't does a good job illuminating some of the conceptual issues that arise in attempting to take parsers seriously as functions that we would like to compose etc. while maintaining some set of properties that hold of the individuals. Perhaps this work can shed some light on possible solutions to some of those issues, in addition to being worthwhile in its own right. Note the pleasing presence of an actual implementation that's been used on the parser of a real-world language, C99.

Interactive Tutorial of the Sequent Calculus

Interactive Tutorial of the Sequent Calculus by Edward Z. Yang.

This interactive tutorial will teach you how to use the sequent calculus, a simple set of rules with which you can use to show the truth of statements in first order logic. It is geared towards anyone with some background in writing software for computers, with knowledge of basic boolean logic. ...

Proving theorems is not for the mathematicians anymore: with theorem provers, it's now a job for the hacker. — Martin Rinard ...

A common complaint with a formal systems like the sequent calculus is the "I clicked around and managed to prove this, but I'm not really sure what happened!" This is what Martin means by the hacker mentality: it is now possible for people to prove things, even when they don't know what they're doing. The computer will ensure that, in the end, they will have gotten it right.

The tool behind this nice tutorial is Logitext.

Seven Myths of Formal Methods Revisited

Software Engineering with Formal Methods: The Development of a Storm Surge Barrier Control System - Seven Myths of Formal Methods Revisited (2001), by Jan Tretmans, Klaas Wijbrans, Michel Chaudron:

Bos is the software system which controls and operates the storm surge barrier in the Nieuwe Waterweg near Rotterdam. It is a complex, safety-critical system of average size, which was developed by CMG Den Haag B.V., commissioned by Rijkswaterstaat (RWS) – the Dutch Ministry of Transport, Public Works and Water Management. It was completed in October 1998 on time and within budget.

CMG used formal methods in the development of the Bos software. This paper discusses the experiences obtained from their use. Some people claim that the use of formal methods helps in developing correct and reliable software, others claim that formal methods are useless and unworkable. Some of these claims have almost become myths. A number of these myths are described and discussed in a famous article: Seven Myths of Formal Methods [Hal90]. The experiences obtained from using formal methods for the development of Bos will be discussed on the basis of this article. We will discuss to what extent these myths are true for the Bos project.

The data for this survey were collected by means of interviews with software engineers working on the Bos project. These include the project manager, designers, implementers and testers, people who participated from the beginning in 1995 until the end in 1998 as well as engineers who only participated in the implementation phase, and engineers with and without previous, large-scale software engineering experience.

This paper concentrates on the experiences of the software engineers with formal methods. These experiences, placed in the context of the seven myths, are described in section 3. This paper does not discuss technical details about the particular formal methods used or the way they were used; see [Kar97, Kar98] for these aspects. Moreover, formal methods were only one technique used in the development of Bos. The overall engineering approach and the way different methods and techniques were combined to assure the required safetycritical quality, are described [WBG98, WB98]. Testing in Bos is described in more detail in [GWT98], while [CTW99] will give a more systematic analysis of the results of the interviews
with the developers.

Discussion of formal methods and verification has come up a few times here on LtU. In line with the recent discussions on the need for more empirical data in our field, this was an interesting case study on the use of formal methods. The seven myths of formal methods are reviewed in light of a real project:

  1. Myth 1: Formal methods can guarantee that software is perfect
  2. Myth 2: Formal methods are all about program proving
  3. Myth 3: Formal methods are only useful for safety-critical system
  4. Myth 4: Formal methods require highly trained mathematicians
  5. Myth 5: Formal methods increase the cost of developmen
  6. Myth 6: Formal methods are unacceptable to users
  7. Myth 7: Formal methods are not used on real, large-scale software
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