Randy Bryant, dean of the school of computer science at CMU, sent out an email saying that John C. Reynolds passed away yesterday.
It's probably impossible to overstate the impact that John had on the field of programming languages. But beyond being a great scholar, he was also a generous mentor and a fundamentally decent and kind human being. He will indeed very much be missed.
I was surprised to see that DYNAMO hasn't been mentioned here in the past. DYNAMO (DYNAmic MOdels) was the simulation language used to code the simulations that led to the famous 1972 book The Limits to Growth from The Club of Rome. The language was designed in the late 1950s. It is clear that the language was used in several other places and evolved through several iterations, though I am not sure how extensively it was used. When Stafford Beer was creating Cybersyn for Salvador Allende he used DYNAMO to save time suggesting it was somewhat of a standard tool (this is described in Andrew Pickering's important book The Cybernetic Brain).
The language itself is essentially what you'd expect. It is declarative, programs consisting of a set of equations. The equations are zero and first-order difference equations of two kinds: level equations (accumulations) and rate equations (flows). Computation is integration over time. Levels can depend on rates and vice versa with the language automatically handling dependencies and circularities. Code looks like code looked those days: fixed columns, all caps, eight characters identifiers.
Here are a few links:
I particularly liked the interleaving of the personal and human narrative underlying the scientific journey. A particularly good example is Joachim Parrow's talk on the origins of the pi calculus. Of particular interest to LtU members is the panel on the future of functional programming languages, consisting of Phil Wadler, Xavier Leroy, David MacQueen, Martin Odersky, Simon Peyton-Jones, and Don Syme.
Common Lisp: The Untold Story, by Kent Pitman. A nice paper about the history of my favorite lightweight dynamic language.
Some of my favorite parts are:
I have just learned that Dennis Ritchie (1941-2011) has passed away. His contributions changed the computing world. As everyone here knows, dmr developed C, and with Brian Kernighan co-authored K&R, a book that served many of us in school and in our professional lives and remains a classic text in the field, if only for its style and elegance. He was also one of the central figures behind UNIX. Major programming languages, notably C++ and Java, are descendants of Ritchie's work; many other programming languages in use today show traces of his influences.
Bjarne Stroustrup puts the C revolution in perspective: They said it couldn’t be done, and he did it.
Steve Jobs (1955 - 2011) had a profound influence on the computing world. As others discuss his many contributions and accomplishments, I think it is appropriate that we discuss how these affected programming, and consequently programming languages. Bringing to life some of the ideas of the Mother of All Demos, Jobs had a hand in making event loops standard programming fare, and was there when Apple and NeXT pushed languages such as Objective-C and Dylan and various software frameworks, and decided to cease supporting others. Some of these were more successful than others, and I am sure members have views on their technical merits. This thread is for discussing Jobs -- from the perspective of programming languages and technologies.
Eric Schmidt on Jobs and OOP
Stephen Wolfram on Jobs and Mathematica
Programming and Scaling, a one-hour lecture by Alan Kay at his finest (and that's saying something!)
Some of my favorite quotes:
And there are some other nice ideas in there: "Model-T-Shirt Programming" - software the definition of which fits on a T-shirt. And imagining source code sizes in terms of books: 20,000 LOC = a 400-page book. A million LOC = a stack of books one meter high. (Windows Vista: a 140m stack of books.)
Note: this a Flash video, other formats are available.
Rob Pike's talk about the motivation for Go is rather fun, but doesn't really break new ground. Most of what he says have been said here many times, from the critic of the verbosity of C++ and Java to the skepticism about dynamic typing. Some small details are perhaps worth arguing with, but in general Pike is one of the good guys -- it's all motherhood and apple pie.
So why mention this at all (especially since it is not even breaking news)? Well, what caught my attention was the brief reconstruction of history the Pike presents. While he is perfectly honest about not being interested in history, and merely giving his personal impressions, the description is typical. What bugs me, particularly given the context of this talk, is that the history it totally sanitized. It's the "history of ideas" in the bad sense of the term -- nothing about interests (commercial and otherwise), incentives, marketing, social power, path dependence, any thing. Since we had a few discussions recently about historiography of the field, I thought I'd bring this up (the point is not to target Pike's talk in particular).
Now, when you think about Java, for example, it is very clear that the language didn't simply take over because of the reasons Pike marshals. Adoption is itself a process, and one that is worth thinking about. More to the point, I think, is that Java was (a) energetically marketed; and (b) was essentially a commercial venture, aimed at furthering the interests of a company (that is no longer with us...) Somehow I think all this is directly relevant to Go. But of course, it is hard to see Go gaining the success of Java.
All this is to say that history is not just "we had a language that did x well, but not y, so we came up with a new language, that did y but z only marginally, so now we are building Go (which compiles real fast, you know) etc. etc."
Or put differently, those who do not know history are doomed to repeat it (or some variation of this cliche that is more authentic). Or does this not hold when it comes to PLs?
Roberto Ierusalimschy, Luiz Henrique de Figueiredo, and Waldemar Celes, "Passing a Language through the Eye of a Needle: How the embeddability of Lua impacted its design", ACM Queue vol. 9, no. 5, May 2011.
An interesting discussion of some of the considerations that go into supporting embeddability. The design of a language clearly has an influence over the API it supports, but conversely the design of an API can have a lot of influence over the design of the language.
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